// LIVE INTERCEPT · MORROW CITY PD
THE BAND
Every voice on this frequency is a person. Learn them, and the city tells you where it's looking.
A fully-voiced police scanner where every cop is a permanent character — same badge, same voice, night after night. The feed is the threat model. Read it, or get read.
FREQUENCY · MHZ
460.425
TAC-1 · PATROL NET
CH 1/3 · TAC-1
TUNE ▸
TUNE ▸
SIGNAL · WAVEFORM
○ STANDBY
SQUELCH
33%
INTERCEPT LOG
— standing by. press GO LIVE to open the channel —
▸ PERSONNEL ON FILE
MEET THE ROSTER
Click a voice to hear a sample line — the real recorded voice from the game. Each one is one officer, one permanent unit, for the whole game.
▸ HOW THE FREQUENCY WORKS
THE RULES OF THE BAND
01
ONE VOICE. ONE BADGE.
Every voice is one officer with one permanent unit number. Lose them on the job and that number goes quiet for good.
02
"POSSIBLE" UNTIL SOMEONE LOOKS.
Dispatch never assumes. It stays a "possible 10-32" until a unit lays eyes and confirms it out loud.
03
THE CODES TEACH THEMSELVES.
Nobody hands you a codebook. "A one-eight-seven — that's a person shot." You learn the band by living on it.
04
SOUND DRAWS. SIGHT HUNTS.
A shot turns every ear toward the noise. Only a clean line of sight turns a patrol into a pursuit.
▸ LEAKED · DISCIPLINE SLIPS
OFF-PROTOCOL
EVENTS LOGGED
01 / 100 ROLLS
Roughly one night in a hundred, the band forgets it's being recorded. The voices are people. Sometimes people slip.
DISPATCH · NIGHTS — "SCATTER"02:14:07
"Everybody go, um — Code 3! The fast one!"
▸ Correct code issued eventually. Eventually.
UNIT 9 — "THE DRAWL"21:48:52
"Y'all know I was two bites into lunch, right?"
▸ Unit arrived. Lunch did not.
UNIT 3 — "THE BOSTONIAN"23:31:19
"That's the third raccoon tonight. I'm not callin' it in."
▸ It was not a raccoon.
SECURE CHANNEL OPEN
HEAR THE WHOLE CITY
WATCHING FOR YOU.
Wishlist on Steam to get the call when The Mark goes live — or leave a dead-drop and we'll patch you the trailer and beta invites.